It fires blue, high-intensity swarms of photons capable of covering a broad area and homing in on enemies. As the power level increases, individual photons have a higher chance to be supercharged. When supercharged, photons will glow red, deal heavily boosted damage and have their homing capability improved.
Like other weapons, the Photon Swarm exists as an item that can be bought either in the galactic shop or at Heroware stores. Its price in the galactic shop is 150 , and upgrades cost 4350 in total, with each one costing more than the previous one. Without upgrading, it weighs 250kg and uses up 195 KW of energy. After fully upgrading, it weighs 1,025kg and uses up 395 KW of energy.
Power Levels[]
This weapon has 12 power levels.
Image
Name
Description
Level 0 (⚡0)
This is the power level you start with. Subsequent power levels increase supercharge probability. Projectiles may be fired up to 30 degrees outwards.
Projectiles: Four Photons from the mid and far outlets Base damage per volley: 400 (4x100; 0% supercharge probability) Firerate (Base/Booster): 4.25/s / 6.38/s Damage per second (Base/Booster): 1700 / 2550 Base overheat time: 12.5s
Level 1 (⚡1)
Projectiles: Four Photons and Supercharged Photons from the mid and far outlets
Average damage per volley: 460 (7.5% supercharge probability) Firerate (Base/Booster): 5.19/s / 7.78/s Average damage per second (Base/Booster): 2386 / 3579 Base overheat time: 12s
Level 2 (⚡2)
Projectiles: Four Photons and Supercharged Photons from the mid and far outlets
Average damage per volley: 520 (15% supercharge probability) Firerate (Base/Booster): 6.12/s / 9.18/s Average damage per second (Base/Booster): 3183 / 4775 Base overheat time: 11.5s
Level 3 (⚡3)
Projectiles: Four Photons and Supercharged Photons from the mid and far outlets
Average damage per volley: 580 (22.5% supercharge probability) Firerate (Base/Booster): 7.06/s / 10.59/s Average damage per second (Base/Booster): 4094 / 6141 Base overheat time: 11s
Level 4 (⚡4)
Projectiles: Four Photons and Supercharged Photons from the mid and far outlets
Average damage per volley: 640 (30% supercharge probability) Firerate (Base/Booster): 7.99/s / 11.99/s Average damage per second (Base/Booster): 5116 / 7674 Base overheat time: 10.5s
Level 5 (⚡5)
Projectiles: Four Photons and Supercharged Photons from the mid and far outlets
Average damage per volley: 700 (37.5% supercharge probability) Firerate (Base/Booster): 8.93/s / 13.4/s Average damage per second (Base/Booster): 6251 / 9377 Base overheat time: 10s; This value remains constant at subsequent levels
Level 6 (⚡6)
Projectiles: Four Photons and Supercharged Photons from the mid and far outlets
Average damage per volley: 760 (45% supercharge probability) Firerate (Base/Booster): 9.87/s / 14.8/s Average damage per second (Base/Booster): 7498 / 11247
Level 7 (⚡7)
Projectiles: Four Photons and Supercharged Photons from the mid and far outlets
Average damage per volley: 820 (52.5% supercharge probability) Firerate (Base/Booster): 10.8/s / 16.2/s Average damage per second (Base/Booster): 8858 / 13287
Level 8 (⚡8)
Projectiles: Four Photons and Supercharged Photons from the mid and far outlets
Average damage per volley: 880 (60% supercharge probability) Firerate (Base/Booster): 11.74/s / 17.61/s Average damage per second (Base/Booster): 10329 / 15494
Level 9 (⚡9)
Projectiles: Four Photons and Supercharged Photons from the mid and far outlets
Average damage per volley: 940 (67.5% supercharge probability) Firerate (Base/Booster): 12.67/s / 19.01/s Average damage per second (Base/Booster): 11914 / 17871
Level 10 (⚡10)
Projectiles: Four Photons and Supercharged Photons from the mid and far outlets
Average damage per volley: 1000 (75% supercharge probability) Firerate (Base/Booster): 13.61/s / 20.42/s Average damage per second (Base/Booster): 13610 / 20415
Level 11 (⚡20)
Projectiles: Four Supercharged Photons from the mid and far outlets
Base damage per volley: 1200 (4x300; 100% supercharge probability) Firerate (Base/Booster): 13.61/s / 20.42/s Damage per second (Base/Booster): 16332 / 24498
Projectiles[]
This weapon has two types of projectiles.
Image
Name
Damage
Description
Photon
100
Used in: all power levels (except for the last)
Behavior: can go forward or to the sides; can home in on enemies
Supercharged Photon
300
Used in: all power levels (except for the first)
Behavior: can go forward or to the sides; can home in on enemies
Trivia[]
This weapon has two different colors.
This is the only weapon that still works on negative firepower (⚡-1). It behaves like it does at ⚡0 in this case.