FANDOM


Hypergun
HypergunLV11
The Hero with the Hypergun at ⚡10 in 'Cluck of the Dark Side'

Color

Cyan/Black

Gift

GIFTHypergun

Path

Straight

Speed

Fast

Overheat (max firerate)

4s

Max/Automatic firerate

6.5/s / Varies

Acceleration

Auto-targeting

Base damage at ⚡10

1050

First Appearance

Cluck of the Dark Side

Hypergun is a weapon introduced in Cluck of the Dark Side, and your starting weapon in that game. It's the latest word of destruction from the people who brought you the Boron Railgun.

Strategy

Instead of firing metalloid chunks, it's purely energy based. It's capable of rotating its output vector around, allowing you to cover a wider area with this weapon compared to its predecessors. The automatic firerate at the beginning is decent, and it speeds up with increasing power levels. If you're going to use automatic fire, watch out for Overheating.

It's available from Chapter 1.

Pros

  • Decent damage.
  • Fast firerate.
  • Fast projectiles.
  • Energy bolts may spread.

Cons

  • Overheats much quicker on later power levels.
  • Slower automatic firerate with low firepower compared to its predecessors.

Weakness of:

Strength of:

Power Levels

This weapon has 12 power levels.

Image Name Description
HypergunLV1
Level 0 (⚡0)
This is the power level you start with. One Strong projectile is fired up from the tip of the ship. The base damage per volley is 150. Once you die, your power level won't decrease. Its automatic firerate at this point is 5/s.
HypergunLV2
Level 1 (⚡1)
Two Weak projectiles are fired from the front weapon pods. Their shooting pattern is as follows: straight up, outwards 1.875 degrees, outwards 3.75 degrees, outwards 1.875 degrees, straight up, inwards 1.875 degrees, inwards 3.75 degrees, inwards 1.875 degrees. All projectiles fired from the front weapon pods will follow this pattern. The base damage per volley is 180. Once you die, your firepower won't change, unless you're on a boss wave, in which case it goes up to 1. Its automatic firerate at this point is 5.26/s.
HypergunLV3
Level 2 (⚡2)
Two Weak projectiles are fired from the front weapon pods and one Strong fired up from the tip of the ship. The base damage per volley is 330. Once you die, your firepower decreases to 0, unless you're on a boss wave, in which case it goes up to 2. Its automatic firerate at this point is still 5.26/s.
HypergunLV4
Level 3 (⚡3)
Three Strong projectiles are fired from the front weapon pods and the tip of the ship. The base damage per volley is 450. Once you die, your firepower decreases to 1, unless you're on a boss wave, in which case it won't change. Its automatic firerate at this point is 5.55/s.
HypergunLV5
Level 4 (⚡4)
Two Strong projectiles are fired from the front weapon pods, and two Weak projectiles from the rear weapon pods. Projectiles fired from the rear weapon pods follow a similar pattern to the ones fired from the front weapon pods, but it's 2x slower. The base damage per volley is 480. Once you die, your firepower decreases to 1, unless you're on a boss wave, in which case it decreases to 2. Its automatic firerate at this point is still 5.55/s.
HypergunLV6
Level 5 (⚡5)
Four Strong projectiles are fired from the weapon pods. The base damage per volley is 600. Once you die, your firepower decreases to 2. Its automatic firerate at this point is 5.88/s.
HypergunLV7
Level 6 (⚡6)
Five Strong projectiles are fired from the weapon pods and the tip of the ship. The base damage per volley is 750. Once you die, your firepower decreases to 3. Its automatic firerate at this point is still 5.88/s.
HypergunLV8
Level 7 (⚡7)
Four Strong projectiles are fired from the weapon pods, and additional two Weak projectiles are fired further from the rear weapon pods. Those projectiles follow a similar pattern to the ones from the front weapon pods, but it's 4x slower. The base damage per volley is 780. Once you die, your firepower decreases to 3. Its automatic firerate at this point is 6.25/s.
HypergunLV9
Level 8 (⚡8)
Four Strong projectiles are fired from the weapon pods, and additional two Strong projectiles are fired further from the rear weapon pods. The base damage per volley is 900. Once you die, your firepower decreases to 4. Its automatic firerate at this point is still 6.25/s.
HypergunLV10
Level 9 (⚡9)
Five Strong projectiles are fired from the weapon pods and the tip of the ship, and additional two Weak projectiles are fired further from the rear weapon pods. The base damage per volley is 930. Once you die, your firepower decreases to 4. Its automatic firerate at this point is 6.66/s.
HypergunLV11
Level 10 (⚡10)
Five Strong projectiles are fired from the weapon pods and the tip of the ship, and additional two Strong projectiles are fired further from the rear weapon pods. The base damage per volley is 1050. Once you die, your firepower decreases by 5. Its automatic firerate at this point is still 6.66/s.
HypergunLV11
Level 11 (⚡20)
This power level is identical to the one above, except for that the automatic firerate has been improved to what its predecessors had, 10.2/s.

Projectiles

This weapon has three types of projectiles.

Image Name Damage Description
HypergunWeak
Weak
90
This is the weak Hypergun projectile. It's identical in damage to the medium Vulcan Chaingun projectile. It's used in earlier levels (1, 2, 4, 7, 9). It can go forward or to the sides.
HypergunStrong
Strong
150
This is the strong Hypergun projectile. It's identical in damage to the strong Boron Railgun projectile. It's used in most power levels (0, from 2nd onward). It can go forward or to the sides.

Gallery

VE Ci5logo
Weapons
Regular Ion BlasterNeutron GunLaser CannonVulcan ChaingunLightning FryerPlasma RifleUtensil PokerBoron RailgunPhoton SwarmPositron StreamHypergunRiddlerCorn Shotgun
Satellites MicrogunBarbequerBird-Flu GunICBM
Other Missile
Areas
Planets Epsilon ThalassusGamma ChthonEta AstropelecaeEarth
Other Milky Way
Characters
Playable The Hero
NPCs Madam Madámme • Narrator
Waves
Unlockables
Enemies & Bosses
Enemies Chicken • Pilot Chicken • Metal-suit Chicken • UFO Chicken • Submarine Chicken • Egg Ship Chicken • Chickenaut • Chick • UFO Chick • Chick Gatling Gun • Frozen Chick • AlienAlien ContainerEggBlack HoleInterdimensional PortalFeatherBombCorncobJellyfishSquidCrystalPlantIce CometBubbleFootballBarrier
Bosses Military ChickenParty ChickenJellyfish KingHenperor's ApprenticeHeart of DarknessIce GolemBrothers ReunitedGiant Robotic Space Crab v2.0Hen HouseHenterprise
Items
Powerups Ion Blaster Gift • Neutron Gun Gift • Laser Cannon Gift • Vulcan Chaingun Gift • Lightning Fryer Gift • Plasma Rifle Gift • Utensil Poker Gift • Boron Railgun Gift • Photon Swarm Gift • Positron Stream Gift • Hypergun Gift • Riddler Gift • Corn Shotgun Gift • Atomic Powerup
Food Drumstick • Twin Legs • Roast • Single Burger • Double Burger • Triple Burger • Quad Burger • Popcorn
Other CoinKeyPollenArtifactsHumanity's Greatest Fan
Other
Game Mechanics CheatsBonusesDifficultyMultipliersAwardsOverheatUnlockables
Technical EditionsLanguagesBetaUltra VGA Engine