Chicken Invaders is a series of video games by InterAction Studios made in the Ultra VGA Engine.

It is a long running series (since 1997) of shoot-em-up games based on the old arcade classic Space Invaders where you shoot chickens, destroy their evil plans and save Earth (and humanity too).

The core mechanics of the games are very simple: you clear waves of chickens and other enemies, avoid eggs and other projectiles, collect power-ups to make your weapon stronger, get the food items to obtain missiles, and you collect keys to unlock items in the unlockables menu.

The series also include various holiday themed Editions.

Full List Of Games

  1. Chicken Invaders
  2. Chicken Invaders: The Next Wave
  3. Chicken Invaders: The Next Wave - Xmas Edition
  4. Chicken Invaders: Revenge of the Yolk
  5. Chicken Invaders: Revenge of the Yolk - Xmas Edition
  6. Chicken Invaders: Revenge of the Yolk - Easter Edition
  7. Chicken Invaders: Ultimate Omelette
  8. Chicken Invaders: Ultimate Omelette - Xmas Edition
  9. Chicken Invaders: Ultimate Omelette - Easter Edition
  10. Chicken Invaders: Ultimate Omelette - Thanksgiving Edition
  11. Chicken Invaders: Cluck of the Dark Side
  12. Chicken Invaders: Cluck of the Dark Side - Halloween Edition
  13. Chicken Invaders: Cluck of the Dark Side - Christmas Edition


    Before the "first" Chicken Invaders (the UveDX version) that was officially released came the C++ version, the Java version, and likely some other versions too. The C++ version was written in BC++ v3.1 for DOS, and some of its code survived in the series engine to this day, and the Java version was somewhat disappointing since its features were severely limited due to Java having just started off. The only thing from those versions left today is this title screen of the BC++ v3.1 DOS version.
  • The series expand what the protagonist travels to save the Earth, it was first the Earth itself only, then the entire Solar System, then the Milky Way, then also galaxies around it, and in fifth game it got reduced to Milky Way again. It's rumored that the sixth game is going expand beyond.
  • The protagonist talks only two lines of dialogue on the first game, on the second game, he gets VERY few quotes in-game, on the third and beyond, he gets a more detailed and comical dialogue every chapter, on the fourth and fifth, he says specific quotes around specifical waves in-game.
    • This means that with every new game in the series, the Hero gets more and more to talk.

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