Chapter 1: In a Galaxy, Far, Far Away...
Note: At the beggining of the chapter you can see that the screen zooms, this feature is unique to Ultimate Omelette and is a recurring mechanism in the game. Wave 1: The Next Generation A single wave of thirty-two Chicks
Wave 2: Chicken Aerial Show
A wave where Chickens circle around the screen with chicks following the exact movements.
Wave 3: Bad Sector
A standard wave containing sixteen Chickens and sixteen Chicks
Wave 4: The Hatchery
This wave has a Safe Zone, Chickens and Eggs (with chicks inside) will circle around it.
Wave 5: Omnidirectional Onslaught
Executes, for the first time, evasive maneuvers to defeat flying Chicks around screen
Note: this wave showed for the first time in Chicken Invaders Series, the Hero rotating
Wave 6: Chicks 'n' Chickens
At beginning of wave three Chickens are seen, and four Chicks is flying around any Chicken. If you kill one of Chickens, it will appear a next one. It will repeat four times
Wave 7: Spiral of Doom
This wave has a Safe Zone. Many Chickens and Chicks will start surrounding the Hero until they enter the Safe Zone.
Wave 8: Chicken Rings
Waves of Chickens flying in a Ring like formation
Wave 9: Alien Container
First time indoructing the Alien Container, that releases a random Satelite after destroying. There is also a Practice test of Satelites later - seven Chickens.
Wave 10: Show 'em who's Boss!
First time indoruction of Space Chicken - it's a bit larger than normal Chickens, and it shooting three green lasers at time. After destroying it, you possibly think, that you end this wave, but later you may encounter Super Chicken, and also Screen will increase at fight.
Chapter 2: Two Forks are Better than One
Note: In this Chapter and only in this chapter, Hen Solo will help you.
Wave 11: The Chicken Wobble
This wave has a Safe Zone. A thirty-two Chickens.
Wave 12: Barriers to Success
First time indoructing Barriers. On top of screen is one Chicken.
Wave 13: Swimming in Space
Many groups of Chickens, that leading Chicken leads few amount of Chickens in multiple Colors.
Wave 14: Shape Shifters
This wave has a Safe Zone. Chickens, Barriers and Chicks surrounding Safe Zone.
Wave 15: Caught by Suprise!
This wave has a Safe Zone. Too Many Chickens surrouding and flying around Safe Zone.
Wave 16: Caught in the Crossfire
Flying Chickens from top to down of screen in variety directions. Some Chickens are connected by lasers.
Wave 17: Square Dancing
As the name, several Chickens flying in square dance formation.
Wave 18: Chicken Vending Machine
Chicken works like Vending Machine, and a Heavy Barrier separates them.
Wave 19: Alien Container
Same as Wave 9, but there isn't Practice test of Satelites - only Alien Container.
Wave 20: Giant Robotic Space Crab
Encounter with Space Crab #1.
Chapter 3: You Can't Make a Omelette without Breaking Eggs
Wave 21: Roundabout Approach
This wave has a Safe Zone. Lot of Chickens and Chicks approach, later flying around Safe Zone, and it forming into a Square.
Wave 22: Technological Advances
Introdution of UFO Chicks, there are few of them, and every while it can fly from left or right side of screen.
Wave 23: Gyroscope Malfunction
This wave has a Danger Zone. Four Chicken will try to fly into Hero, that will destroy him, if you destroy a Chicken, it will appear a new one from any-side possibility, that can do it multiple times. Also, Hero will insanely rotate at every moment.
Wave 24: Boundle of Chicks
Many Chickens and Chicks surrounding four UFO Chicks, and a Bomb.
Note: Bomb appeared first time in Series.
Wave 25: The Weakest Link
Barriers and a Chicken is like that Formation. Nearby Chicken is a Weak Barrier, nearby Weak Barrier is a Normal Barrier, nearby Normal Barrier is a Hard Barrier, and nearby Hard Barrier is a Hard Barrier next time. Those few formations are very closely to next of it.
Wave 26: Chick Loop
Several dozens of Chicks and UFO Chicks flying in a Loop.
Wave 27: Eggshell Fields
In this wave, a random several eggs is slowly flying in one direction. Eggs has three sizes and any of them contains something. Small Egg - Chick, and 100 Points Coin Normal Egg - Chicken, and 1000 ,Points Coin ,Big Egg - UFO Chick, and 10000 Points Coin.
Wave 28: Chicken Interception
A few UFO Chickens leading a few Chicks.
Note: First time introducing UFO Chickens.
Wave 29: Alien Container
Same as Wave 19
Wave 30: Egg Cannon Confrontation
Chapter 4: The Feather Fields of Yolkon-7
Note: This entire chapter (except for the chapters that include Chickens) has floating feathers as "enemies" (or in this case, obstacles), you can only destroy them by detonating the random flying bombs on-screen (or as well launch mines/missiles). Otherwise, use your weapon to "blow" them away.
Wave 31: Floating Feathers
Feathers coming towards you.
Wave 32: Floating Feathers
Same as Wave 31.
Wave 33: Chicken Ambush
There is a smaller amount of feathers in exchange of Chickens flying towards the direction you face in linear fashions.
Wave 34: Pillow Fight
Same as Wave 31.
Wave 35: Pillow Fight
Same as Wave 31.
Wave 36: Chicken Ambush
Same as Wave 34.
Wave 37: Feathers, Feathers Everywhere
Same as Wave 31.
Wave 38: Feathers, Feathers Everywhere
Same as Wave 31.
Wave 39: Alien Container
The usual Alien Container, destroy it to obtain a random satellite.
Wave 40: Twice Infinity
Encounter with two Infinity Twins.
Chapter 5: Turn Left at The Space Crab Nebula
Wave 41: The Replacements
Lots of Chicks and Chickens fly nearby to the bottom of the screen, and later it forming a Square.
Wave 42: Bullet Spray
Chickens Sprays from top to random side of screen, and also Hero rotating slightly.
Wave 43: Do Not Cross
This wave has a Danger Zone. There is a Ball-shaped Barrier that is shooting lasers with connected Chicks, Chickens and Eggs with Chicks inside.
Wave 44: Ultimate Square Dancing
Same as Wave 17, but now Screen is increased and also there is more Chickens and Eggs with Chicks inside.
Wave 45: Shoot and Scoot
Same as Wave 22, but instead of UFO Chickens there are Aliens in UFOs.
Wave 46: Enemy Queue
In Queue are - Three Chicks, Level 1 Barrier, Three Chickens, Level 2 Barrier, Three Metal-Suited Chickens, Level 3 Barrier and Eggs. Note: Metal-Suited Chickens has a debut in this wave.
Wave 47: Chicken Fractals
There are Chickens in a Big Square Formation.
Wave 48: Fenced In
For beginning, there are two Chicks connected with Laser, and after destroying them, three Chickens connected by Lasers will appear, and after destroying them, four UFO Chicks connected by Lasers will appear, and after destroying them, five Metal-Suited Chickens with Lasers will appear, and after destroying them, six UFO Chickens with Lasers will appear.
Wave 49: Alien Container
Same as Wave 19.
Wave 50: Attack of the Giant Crab
Encounter with Space Crab #2.
Chapter 6: The Planetary Egg City
Wave 51: Chicken Interleaving
24 Chickens and 24 Armored Chickens surrounding themselves.
Wave 52: Chicken Roulette
This wave has Safe Zone. A big roulette builted by Barriers that has many Chickens around. Sometimes, a Bomb will fly.
Wave 53: Sweeping Swoop
This wave has a Safe Zone. Too many Chickens flying and surrounfing Safe Zone.
Wave 54: Electryfing Descent
Slowly flying Chickens from top to bottom of the screen in random positions, and they're connected by Lasers.
Wave 55: Chicken Fortification
You may see many barriers and Chickens protecting an Alien Container.
Wave 56: Let the Games Begin!
Chickens surrounding sides of screen and Barriers, and in addition - a Ball, that Chickens throwing it to a random one.
Wave 57: Bubble Bath
Chicks surrounding Chickens protected by Bubbles, and that Chickens surrounding a Space Chicken in a Bubble. If you want to destroy the Bubbles from Chicken, you must destroy the Chicks that are surrounding them. If you want to destroy the Bubble protecting the Space Chicken, you must destroy Chickens that are surrounding it.
Wave 58: Egg Cyclone
Eggs may fast flying in a Cyclone Formation. After Destroy, you will gain a random Coins
Wave 59: Alien Container
Same as Wave 19.
Wave 60: Planetary Egg City
Encounter with Planetary Egg City.
Chapter 7: Lost in Space... and Time!
Note: This chapter will only give powerups and weapons upon beating enemies, the rest of consumables are not obtained here, including keys.
Wave 61: Retro Invaders
Series of green Lego-type aliens which leave S-shaped residue to kill you. If you do not kill them, they move rapidly towards the bottom of the screen and reappear on top.
Wave 62: Invader Fly-By (Beginner Level)
Lego type aliens again but look like jet planes. They go from top to bottom.