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Barrier
BarrierLV2
A LV3 Barrier in 'Cluck of the Dark Side'

Usage

Enemy protection

First Appearance

Ultimate Omelette

Barriers are a recurring obstacles appearing in the Chicken Invaders franchise since Ultimate Omelette. They're often used to protect enemies from Weapons. They don't count in the wave progress bar, so destroying them is not required to complete a wave. After all enemies are destroyed, they poof.

Types of Barriers

LV1 Barrier

BarrierLV1CI4BarrierLV1

Health:
400 + Chapter * 100
First appearance:
Ultimate Omelette
Rarity:
Very Common
Weakness:
Positron Stream
Strenghts:
Corn Shotgun, Bird-Flu Gun
Attack:
None

Reward: Occasionally Atomic Powerup or Key

Points: 10000

Description: The LV1 Barriers are the most common type of Barriers and the first ones that are introduced.

Appearance: Their appearance is simple. They are metal discs with a diode on top of them. The diode will change color, depending on the remaining health of the barrier. Once their health is depleted to 67%, it will turn yellow, and once their health is depleted to 33%, it will turn red.

In Cluck of the Dark Side, the diode was replaced with a circle that has 16 diodes, which more accurately display the remaining health of a barrier, as individual diodes will turn off as its health gets depleted more and more. They go more smoothly from green to red. The metal disc was also made more shiny.

Editions do not alter them.

LV2 Barrier

BarrierLV3CI4BarrierLV2

Health:
900 + Chapter * 100
First appearance:
Ultimate Omelette
Rarity:
Common
Weakness:
Positron Stream
Strenghts:
Corn Shotgun, Bird-Flu Gun
Attack:
None

Reward: Occasionally Atomic Powerup or Key

Points: 12000

Description: The LV2 Barriers are also often used, but not as often as the LV1 Barriers. They are initially twice as strong as the LV1 Barriers.

Appearance: Their appearance is simple. They are two stacked metal discs with two diodes on top of them. The diodes will change color, depending on the remaining health of the barrier. Once their health is depleted to 67%, they will turn yellow, and once their health is depleted to 33%, they will turn red.

In Cluck of the Dark Side, the diodes were replaced with a circle that has 16 diodes, which more accurately display the remaining health of a barrier, as individual diodes will turn off as its health gets depleted more and more. They go more smoothly from green to red. The metal discs were also made more shiny and curved.

Editions do not alter them.

LV3 Barrier

BarrierLV2CI4BarrierLV3

Health:
1900 + Chapter * 100
First appearance:
Ultimate Omelette
Rarity:
Semi-common
Weakness:
Positron Stream
Strenghts:
Corn Shotgun, Bird-Flu Gun
Attack:
None

Reward: Occasionally Atomic Powerup or Key

Points: 15000

Description: The LV3 Barriers aren't used as often as LV2 Barriers. They are used mostly in the later chapters. They are initially twice as strong as the LV2 Barriers.

Appearance: Their appearance is simple. They are three stacked metal discs with three diodes on top of them. The diodes will change color, depending on the remaining health of the barrier. Once their health is depleted to 67%, they will turn yellow, and once their health is depleted to 33%, they will turn red.

In Cluck of the Dark Side, the diodes were replaced with a circle that has 16 diodes, which more accurately display the remaining health of a barrier, as individual diodes will turn off as its health gets depleted more and more. They go more smoothly from green to red. The metal discs were also made more shiny and curved.

Editions do not alter them.

LV4 Barrier

BarrierLV4

Health:
2900 + Chapter * 100
First appearance:
Ultimate Omelette
Rarity:
Very Rare
Weakness:
Positron Stream
Strenghts:
Corn Shotgun, Bird-Flu Gun
Attack:
Shoot a red neutron to the left

Reward: occasionally Key, very high chance for an Atomic Powerup

Points: 25000

Description: The LV4 Barriers have so far only been used in the Apple Core boss fight. They are the only type of Barrier which is capable of attacking on its own. In this case, they shoot red neutrons to the left.

Appearance: They are three stacked metal discs with another one at the bottom which is connected by a diode. The diode will change color, depending on the remaining health of the barrier. Once their health is depleted to 67%, it will turn yellow, and once their health is depleted to 33%, it will turn red.

They have yet to reappear in future Chicken Invaders games, so they haven't been redesigned.

Editions do not alter them.

LV1 Double Barrier

BarrierDoubleLV1CI4BarrierDoubleLV1

Health:
900 + Chapter * 100
First appearance:
Ultimate Omelette
Rarity:
Semi-common
Weakness:
Positron Stream
Strenghts:
Corn Shotgun, Bird-Flu Gun
Attack:
None

Reward: Occasionally Atomic Powerup or Key

Points: 10000

Description: The LV1 Double Barriers were only used four times in Ultimate Omelette, but have since seen more usage. They have as much health as a LV2 Barrier.

Appearance: Their appearance is simple. They are metal discs connected to two other ones with a diode on them. The diode will change color, depending on the remaining health of the barrier. Once their health is depleted to 67%, it will turn yellow, and once their health is depleted to 33%, it will turn red.

In Cluck of the Dark Side, they were redesigned. Now they are just two metal discs that are connected with springs. Inbetween the springs is a circle that has 16 diodes, which more accurately display the remaining health of a barrier, as individual diodes will turn off as its health gets depleted more and more. They go more smoothly from green to red. The metal discs were also made more shiny and curved.

Editions do not alter them.

LV2 Double Barrier

BarrierDoubleLV2CI4BarrierDoubleLV2

Health:
100 + Chapter * 100
First appearance:
Ultimate Omelette
Rarity:
Semi-common
Weakness:
Positron Stream
Strenghts:
Corn Shotgun, Bird-Flu Gun
Attack:
None

Reward: Occasionally Atomic Powerup or Key

Points: 12000

Description: The LV2 Double Barriers were only used once in Ultimate Omelette, but have since seen more usage. It has as much health as a LV3 Barrier.

Appearance: Their appearance is simple. They are metal discs connected to four other ones with a diode on them. The diode will change color, depending on the remaining health of the barrier. Once their health is depleted to 67%, it will turn yellow, and once their health is depleted to 33%, it will turn red.

In Cluck of the Dark Side, they were redesigned. Now they are two double metal discs that are connected with springs. Inbetween the springs is a circle that has 16 diodes, which more accurately display the remaining health of a barrier, as individual diodes will turn off as its health gets depleted more and more. They go more smoothly from green to red. The metal discs were also made more shiny and curved.

Editions do not alter them.

Ball Barrier

BarrierBall

Health:
3900 + Chapter * 100
First appearance:
Ultimate Omelette
Rarity:
Rare
Weakness:
None
Strenghts:
None
Attack:
Connected to other enemies with lasers

Reward: Atomic Powerup or occasionally Key

Points: 10000

Description: The Ball Barrier has so far seen use only in Wave 43 Do Not Cross in Ultimate Omelette. It can't attack on its own, but it can connect to other enemies with lasers. An Atomic Powerup is guaranteed to drop once you destroy it.

Appearance: They are metal spheres with 12 diodes placed on them. The diodes will change color, depending on the remaining health of the barrier. Once their health is depleted to 67%, they will turn yellow, and once their health is depleted to 33%, they will turn red.

They have yet to reappear in future Chicken Invaders games, so they haven't been redesigned.

Editions do not alter them.

Egg Barrier

BarrierEgg

Health:
5900 + Chapter * 100
First appearance:
Cluck of the Dark Side
Rarity:
Semi-common
Attack:
None

Reward: Occasionally Atomic Powerup or Key

Points: 25000

Description: The Egg Barriers are the only new Barrier type in Cluck of the Dark Side. They see use in later waves. They are the strongest type of Barrier.

Appearance: Their appearance is simple. They are barriers in the shape of an egg. Two yellow stripes are painted on it. A diode is placed on the top, which changes color, depending on the remaining health of the barrier. Once their health is depleted to 67%, they will turn yellow, and once their health is depleted to 33%, they will turn red.

Editions do not alter them.

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